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Student Contributions to SDGs
University SDG-related Policies
SDG 17: Partnership for the Goals
Local Partnerships
Partner Communities for Outreach Activities
MIMAROPA CAPITAL
International Collaborations
Initiative of International Linkages for Research and Development (ILRAD)
Initiative of International Career & Exchange Programs (ICEP)
Education for the SDGs
Related Research Outputs
SDG 1: No Poverty
Programs and Activities
Community Anti-poverty Activities
Targeted Student Support Programs
Related Research Outputs
SDG 2: Zero Hunger
Programs and Activities
Food insecurity and hunger among students
Community Education on Food Security
Related Research Outputs
SDG 3: Good Health and Well-being
Programs and Activities
Campus Health Program
Health Outreach Programs
Related Research Outputs
SDG 4: Quality Education
Programs and Activities
Alternative Learning Equivalency and Accreditation Program (ALEAP)
Lifelong Learning Activities for Non-Mapuans
Related Research Outputs
SDG 5: Gender Equality
Programs and Activities
Mentoring Schemes
Outreach Activities for Women
Related Research Outputs
SDG 6: Clean water and Sanitation
Programs and Activities
Water Conservation Program
Water Usage and Care
Community Education on Water Conservation
Related Research Outputs
SDG 7: Affordable and Clean Energy
Programs and Activities
Energy Conservation Program
Energy Consumption Tracking
Community Education on Energy Conservation
Transportation Policy
Divestment Policy
Related Research Outputs
SDG 8: Decent work and Economic Growth
Equal Opportunities in Staff Recruitment and Career Development
Related Research Outputs
SDG 9: Industry, Innovation and Infrastructure
Patents Citing University Research
University Spin-offs
Related Research Outputs
SDG 10: Reduced Inequalities
Programs and Activities
Support for Persons with Disabilities
Community Education on Anti-discrimination and Anti-harassment
Anti-Discrimination Policy
Related Research Outputs
SDG 11: Sustainable Cities and Communities
Programs and Activities
Promotion of Arts and Culture
Contribution to Arts and Heritage
Promotion of Sustainable Commuting
Sustainable Practices
Related Research Outputs
SDG 12: Responsible Consumption and Production
Programs and Activities
Waste Management Program
Community Education on Waste Management
Related Research Outputs
SDG 13: Climate Action
Programs and Activities
Campaign on Climate Change
Community Education on Climate Change
Regreening Program
Related Research Outputs
SDG 14: Life Below Water
Programs and Activities
Reduction of Plastic Waste on Campus
Campaign on Good Aquatic Stewardship Practices
Community Education/Outreach Programs on Aquatic Ecosystems
Related Research Outputs
SDG 15: Life on Land
Programs and Activities
Reduction of Plastic Waste on Campus
Land Sensitive Waste Disposal
Campaign for Protecting Endangered Flora and Fauna
Community Education/Outreach Programs on Land Ecosystems
Related Research Outputs
SDG 16: Peace, Justice, and Strong Institutions
Programs and Activities
Education in the Community
Accredited Student Organizations
Related Research Outputs
Sustainable Development Goals of Mapúa University
Sustainable Development Goals of Mapúa University
Sustainable Development Goals of Mapúa University
SDG-Related Research Outputs
2020
Title
Processing RGB-D Data from a 3D Camera using Object Detection and Written Character Recognition in Convolutional Neural Networks for Virtual Finger Writing
Far-field Speech-controlled Smart Classroom with Natural Language Processing built under KNX Standard for Appliance Control
Effects of Various Seating Arrangements on Academic Performance of Grade 11 Students in Statistics
Standardizing Human Factors and Ergonomics Education for the Undergraduate Programs in Industrial Engineering: A Comparative Analysis between Indonesia, Philippines, and Taiwan
Effectiveness of Infographics in Enhancing Integrated Management System (IMS) Policy Awareness of Undergraduate Students
Improving auditing system in pre-primary and primary education: An information system integration approach
Service quality assessment for information technology department: The case of a higher education institution in the Philippines
A comparative assessment of human factors and ergonomics courses for industrial engineering in the Philippines
Correlating brain dominance and hand preference to academic tracks: A case for senior high school students (SHS) in the Philippines
A life cycle assessment (LCA)-Based approach in the development of a re-circulation system for secondhand textbooks in the Philippines
eReserba cardinal: An integrated room reservation system for higher education institutions
Kidzaster: A Web-based Learning Management System on Disaster Preparedness for Kids
E-ALEAP: Online Reviewer System for Alternative Learning Equivalency and Accreditation Program
Talkie: An Assistive Web-based Educational Application Using Audio Files and Speech Technology for the Visually Impaired
Sight-Man: A Smart Infrared Technology that Guides the Visually Impaired
Tap-To-Talk: Filipino Mobile Based Learning Augmentative and Alternative Through Picture Exchange Communication Intervention for Children with Autism
Serenity: A Stress-Relieving Virtual Reality Application based on Philippine Environmental Variables
An Assistive Technology Using FSL, Speech Recognition, Gamification and Online Handwritten Character Recognition in Learning Statistics for Students with Hearing and Speech Impairment
TEXT2FSL: A Filipino Sign Language Phrase Translator Tool for Deaf and Mute
Achievement goal orientation, self-efficacy, and classroom climate as predictors of writing performance of Filipino senior high school students
What does competence mean during the transition to language teaching? Insights from future-oriented identities of Filipino NLTs
Current Status and Enhancement of Collaborative Research in the World: A Case Study of Osaka University
Using Online Handwritten Character Recognition in Assistive Tool for Students with Hearing and Speech Impairment
2019
Title
Technology-Needs Assessment Data Analysis using PCA for the Design of a WLAN-based Hybrid Classroom Response and Learning Management System Android Application
Utilizing tandem features for text-independent speaker recognition on short utterances
Senior Citizen Social Pension Management System Using Optical Character Recognition
Modeling Filipino academic affect during online examination using machine learning
Development of a model that detects student’s disengagement during an online lecture presentation through eye tracking and/or head movement
Child attention detection through facial expression recognition using SVM algorithm
Exploring english speaking anxiety among filipino engineering students: Its influence on task performance and its sources
Methods and trends in information retrieval in big data genomic research
Development of the Low Cost Classroom Response System Using Test-Driven Development Approach and Analysis of the Adaptive
Capability of Students Using Sequential Minimal Optimization Algorithm
Methods and trends in natural language processing applications in big data
Android-based student response system as a learning tool in the classroom
Filipino sign language recognition for beginners using kinect
Experimental facial expression and gesture training towards academic affect modeling
Tagalog text-to-braille translator tactile story board with 3D printing
Braille3D: Using haptic and voice feedback for braille recognition and 3D printing for the blind
(Un)willingness to communicate in english among Korean study abroad students in the Philippines
Budget allocation model for public Senior High School academic programs
Ergonomically design e-book to improve comprehension and retention
A formulation of priority - based financial allocation model for student development activities in SPED centers
Sentiment analysis on tweets with punctuations, emoticons, and negations
Assistive gamification and speech recognition e-tutor system for speech impaired students
Speech recognition and Filipino sign language e-tutor system: An assistive multimodal learning approach
Applying protection motivation theory to understand Generation Z students intention to comply with educational software anti piracy law
2018
Title
Class attendance generation through multiple facial detection and recognition using artificial neural network
Towards academic affect modeling through experimental hybrid gesture recognition algorithm
Lip Reading Analysis of English Letters as Pronounced by Filipino Speakers Using Image Analysis
Are filipino students’ L2 learning goals performance- or mastery-oriented? An explanatory sequential analysis
Offline-based clicker using Gaussian frequency shift keying and arduino NRF24L01
Design of user driven facility management system for universities
Design of customer-driven facility management system for universities
INTERACT: Interactive E-learning for children with autism
Influence of language learning anxiety on L2 speaking and writing of Filipino engineering students
2017
Title
Computer-aided Japanese language learning for N4 and N5 level
KASHING: A financial literacy microlecture app
Development of an intelligent agent that detects student's negative affect while making a computer program
Attendance checker for students of Mapúa University
Gamified outcomes-based teaching and learning assessment tool for Mapúa Institute of Technology
Gamified teaching and learning platform for Christian Academy of Manila
Audio-assisted standalone microcontroller-based Braille System Tutor for Grade 1 Braille symbols
Kinect-based sign language recognition of static and dynamic hand movements
Modeling negative affect detector of novice programming students using keyboard dynamics and mouse behavior